Lesson Plan: Illustrating Stories

Grade level: One, Two, Three

 

Outcomes


Curriculum:
Students will:

Emergent: with assistance, begin to use technology in writing and other forms of representing - Language Arts W/R p114 (J4)

use a drawing program to create illustrations for a group story or to draw and write a caption (J4.2)

Early: with assistance, begin to use technology in writing and other forms of representing -Language Arts W/R p126 (J4)

create illustrations/drawings with a computer graphics/drawing program (J4.2)

Transitional: create written and media texts using a variety of forms - Language Arts W/R p132 (I1)

experiment with a combination of writing with other media to increase the impact of their presentations (I1.1)

experiment with technology in writing and other forms of representing - Language Arts W/R p140 (J4.2)

use a computer drawing program (J4.2)

be able to use art materials as a vehicle or medium for communicating something in a meaningful way - Art Art Expression

explore the basic elements through art work

begin to understand that art works are created for a variety of reasons, and that there are many different kinds of art

begin to make basic decisions about their methods and their materials

begin to understand that creating involves images and the elements of art

begin to understand that art works express unique ideas

begin to understand that ideas for visual expression come from many different sources

be able to use a variety of tools, materials, styles and techniques to create their own art work - Art Technique and Skill Development


learn techniques and develop skills in areas of painting, drawing, etc. - Art Technique and Skill Development


Technology:
Students will:

integrate text and graphics effectively to construct and communicate meaning (if a word processor is used to create the text) (A3.1)


use a graphics program as an alternative media to create an original illustration that conveys a message or

accompanies written text (E3)
name the drawing tools and their uses (E3.1)
select an object and use various erasing techniques to edit an image (E3.2)
add pattern and colour using an area fill tool (E3.3)
add text to an image (E3.4)
resize an object (E3.5)
save a graphics file (E3.6)
print a graphics file (E3.7)


Created by: Acknowledgments

Last Updated: June 23, 2003

Activity

 

Students can use computer graphics to illustrate stories, poems, journal entries and reports. Any graphics program can be used for this exercise; Color Magic, AppleWorks, Windows Paint Brush or Kid Pix. Graphic programs are a great way to assist students in developing hand-eye co-ordination and enhance mouse skills. Young children quickly learn by exploration to use the different graphic tools and adapt very readily to expressing themselves using this medium.

 

Resources

AppleWorks, Color Magic or other graphics program printer

Art supplies such as crayons or markers if desired

Instructions

Suggestions for other activities